Spryte
Devlog
- September 13, 2026 by sprytetools#assets, #creation, #development, #game-assets, #gamedev, #model, #Modeling, #software, #Sprites, #toolSpryte v0.1.16 is here. This update makes project saving and recovery safer, adds more control over animation groups, and fixes several editor and export issues. What's new • Modified project tabs n... Continue reading
- September 11, 2026 by sprytetools#update, #pixel-art, #spritesheet, #animation, #3d, #game-developmentSpryte v0.1.15 focuses on making texture work, animation browsing, project saving, VFX editing, and exporting smoother and more reliable. What’s new Switch between your character and loaded weapons... Continue reading
- September 03, 2026 by sprytetools#update, #changelog, #pixel-art, #spritesheet, #windowsSpryte v0.1.13 is now available. This patch fixes an issue that prevented spritesheet exports from completing in the packaged Windows version of Spryte. The native export helper is now installed outsi... Continue reading
- September 03, 2026 by sprytetools#release, #pixel-art, #game-development, #spritesheetSpryte is now available for Windows. Turn rigged 3D characters and animations into pixel-art spritesheets using a local desktop editor. Import FBX and GLB models, work with built-in avatars and animat... Continue reading
